Experience mobile MOBA gameplay on the PC with this SCI-Fi game combo based on 2 popular RTS titles from 2 different RTS styles.
Employ strategies and tactics that can be both found and applied in both PC and Mobile RTS gaming.
Use the game as a trainer in both micro-management and critical thinking while being immersed and having fun with the gameplay.
After registration, you will have to go through a basic tutorial to learn the ropes of the game. The main objective is (of course) to build and expand your base (or colony) and defend it at the same time. Your game screen will have the icons and info needed for you to play so you will have to pay attention to them.
You start off by building structures to harvest resources after which building defenses would be a major priority. The gameplay is very similar to Clash of Clans (for those who have played the game) but, the artwork, units and maybe a little of the storyline is obviously if not very very similar to StarCraft. From the structures down to the units and the races involved, it will all remind you of StarCraft.
The game has 3 races vying for the planet Terra Sperata which they intend to colonize. These three races are dead ringers for the Terrans, Protoss, and Zergs of StarCraft fame. However, unlike StarCraft, the gameplay though RTS, is very different from the kind of RTS that StarCraft is. Star Colony is mobile RTS gaming brought to the PC.
The game will provide you with quests as you expand your colony and reward you accordingly. Building a structure is already a quest, recruiting and upgrading units is already a quest and to top it off, the game sends you rewards or gifts every now and then to keep you going.
The main threat you will have in the game would be the other online players who will attack you at random with results that will depend on how well you have invested in and thought about your base defenses. The gameplay of Star Colony just like Clash gives you sort of an impression that the game is guiding you through the whole process. Gameplay is swift with minimal intervention as compared with the PC based RTS games where you have to almost point out everything to your units or troops.
The units or AI in Star Colony have a mind of their own. Just assign them to attack said base, deploy them and off they go to do their thing. Depending on the units, they will attack structures according to in a predefined pattern. In StarCraft, that which you point is that which they hit. If you don't show them, they'll just stand there and defend themselves if attacked. Note though in cases of attacking another player, your attacking troops and units won't come back once deployed, unlike that single surviving marine you recalled back to base limping along to the arms of the female medic in StarCraft.
Star Colony gameplay is much faster and slower in several respects. Tactics depend on the unit combos you send out to attack and defenses to build. Strategy depends on the moves and decisions you make. An attack on a base is quick. Building up needed resources and structures may take time from minutes to hours depending on the units and resources that you currently have. You will need diamonds for key units and structures in the game (like builders) and this currency is not easy to come by.
You can spend real money for a pay-to-win effect if you like by getting a premium account or buying the diamond currency that you need. Most players will, however, opt for the grind as the game is free2play just the same. Having played Clash or similar games will definitely make the game's gameplay familiar to you. For those who know RTS as the DOTA, LOL and StarCraft variety, the game is a good introduction to the mobile kind of RTS genre.
The music and sounds are cool and the graphics look like a sci-fi/StarCraft version of Clash of Clans. The developers though have added an extra twist in the game. Despite the race factions involved, you can employ the units from the other 2 races when you get to have a higher level in the game. A human base can recruit and upgrade unlocked Ancient or Swarm units as part of its force. The concept may be a little different but some PC RTS classics like Red Alert have already done this before.
To sum things up, just remember to build up your base, stack up your resources and provide space for it, secure your defenses, collect your rewards, plan your attacks well and join a clan if you can. Clan missions and objectives provide greater rewards and opportunities. Who knows, the Queen of Blades might just make a cameo in your game.